# VSPO

Startup profile on Capital Atlas: https://capitalatlas.ai/startups/vspo

- Industry: Software
- Headquarters: Shanghai, China
- Website: www.vspn.com
- Total disclosed funding: $160M
- Latest round: Series B (Jun 1, 2021)
- Investors on record: 8

## About

Based in Shanghai, China, and established in 2014 by Sheng Wu, Ethan Teng, Dino Ying, Gavin Zheng, and Danny Tang, Hero Sports VSPN, also known as Xi’an Quantum Sports Management Co., operates as a provider of e-sports content and services such as e-sports commercialization, e-sports complex operation, and e-sports trend culture IP operation among others. The company has over five major business departments and covers business in Saudi Arabia, South Korea, Indonesia, and the US., producing and broadcasting over 13,000 events such as the glory of the king, the elite of peace, cross-fire, PUBG, League of Legends, QQ Speed Mobile Games, and PUBG MOBILE among others. In 2021, VSPN acquired Banana Gaming and Media.

The company owns the copyright of the King of Glory events on TV, the Peace Elite series, Player Unknown’s Battleground series, CrossFire professional events, and other event copyrights, covering IPTV, OTT, Cable networks, digital channels, local stations, and over 30 TV media platforms. Hero Sports VSPN raised USD 100 million in Series B funding in 2020 and USD 60 million in Series B+ funding in 2021.
In 2021, VSPN renamed Quantum Sports VSPN to Hero Sports VSPN. As of 2021, the company staffs over 1000 employees and 8 studios covering small and large events, and an e-sport broadcast and production center.

The company’s portfolio of services includes event and content production, e-sports commercialization, and e-sports trending IP operation such as live operation center, MCN operation center, IP content center, and brand integrated marketing. Additionally, the company offers e-sport TV, and a building complex that supports facilities, studios, director rooms, function rooms, shops, and media areas including e-sports venues, future game and technology experience halls, e-sports training fields, industrial office space, and offline pan-game peripheral stores among others.

VSPN plans on utilizing the Series B funding raised in 2021 to expand e-sports operations overseas, deepen the layout of e-sports IP trends and operations, and create new e-sports products. The company also plans on establishing an IPO in the US in 2021 to build its war chest for expansion in China’s competitive gaming arena.

## Funding rounds

- Series B, Jun 1, 2021 — Morgan Stanley Private Equity Asia
- Series B, Jan 22, 2021, $60M — GTJA Innovation Investment, Nan Fung Group, Prospect Avenue Capital
- Series B, Oct 26, 2020, $100M — SIG Asia Investment, Tiantu Capital, Tencent Investment, Beijing Kuaishou Technology Ltd.

## Investors

- SIG Asia Investment (https://capitalatlas.ai/funds/sig-asia-investment) — Series B
- Tiantu Capital (https://capitalatlas.ai/funds/tiantu-capital) — Series B
- Tencent Investment — Series B
- Beijing Kuaishou Technology Ltd. — Series B
- GTJA Innovation Investment (https://capitalatlas.ai/funds/gtja-innovation-investment) — Series B
- Nan Fung Group — Series B
- Prospect Avenue Capital (https://capitalatlas.ai/funds/prospect-avenue-capital) — Series B
- Morgan Stanley Private Equity Asia (https://capitalatlas.ai/funds/morgan-stanley-private-equity-asia) — Series B
