# Rune AI

Startup profile on Capital Atlas: https://capitalatlas.ai/startups/rune-ai

- Industry: Internet
- Headquarters: US
- Website: www.dusk.gg
- Total disclosed funding: $10M
- Latest round: Series A (Jul 16, 2024)
- Investors on record: 5

## About

Rune AI Inc. is a US-based company that specializes in a gaming platform integrating multiplayer games within voice rooms, enhancing social interactions while users play and communicate seamlessly.Founded in 2018 in the US, Rune AI Inc. operates a platform that allows users to engage in multiplayer games within voice rooms. The company has undergone no notable business pivots since its inception. The founders, Bjarke Felbo and Sanjay Guruprasad, have leveraged their expertise in gaming and technology to establish the firm. In July 2024, Rune AI raised USD 8.000 mn in Series A funding co-led by Makers Fund and byFounders, bringing the total amount raised to USD 8.000 mn, with a current company valuation of USD 38.687 mn.Rune specializes in a unique gaming platform that integrates multiplayer games directly within voice rooms, fostering seamless interaction between users while they communicate and play. By eliminating the need for external applications and ad interruptions, Rune enhances the user experience, making it accessible for casual gaming among friends. The platform features a diverse catalog of entertaining and unconventional games, with new titles consistently introduced by developers worldwide. This continuous expansion keeps the gaming experience fresh and engaging for end users, primarily targeting a demographic of social gamers who enjoy multiplayer experiences. Rune’s services are available through both the App Store and Play Store, reaching a global audience that spans major markets such as North America, Europe, and parts of Asia.Revenue for Rune is generated through a model that facilitates direct consumer engagement within its gaming platform. Users interact with the platform on a pay-per-use basis for certain games or features, providing a straightforward transaction structure. The company may also explore partnerships with game developers, potentially allowing for revenue-sharing arrangements that benefit both parties. This model promotes a steady stream of income and encourages a collaborative ecosystem where new games are regularly introduced, keeping users engaged. While specific pricing details for individual games or features are not disclosed, the focus remains on creating an appealing environment for social gaming that could enhance overall user retention and monetization strategies.In July 2024, Rune AI Inc. raised USD 8.000 mn in Series A funding, which will be utilized to support platform development. The company is currently designing new products to enhance user engagement, with plan launches to be announced in the coming months. Rune is also looking to expand its services into additional markets in Asia and Europe by the end of 2025, aiming to tap into the growing demand for social gaming experiences in these regions.

## Funding rounds

- Series A, Jul 16, 2024, $8M — byFounders, Makers Fund: Inactive Firm
- Seed, Oct 2, 2019, $2M — E14 Fund, VentureSouq, byFounders, Makers Fund

## Investors

- E14 Fund (https://capitalatlas.ai/funds/e14-fund) — Seed
- VentureSouq (https://capitalatlas.ai/funds/venturesouq) — Seed
- byFounders (https://capitalatlas.ai/funds/byfounders) — Seed, Series A
- Makers Fund (https://capitalatlas.ai/funds/makers-fund) — Seed
- Makers Fund: Inactive Firm — Series A
