# Playable Worlds

Startup profile on Capital Atlas: https://capitalatlas.ai/startups/playable-worlds

- Industry: Software
- Headquarters: San Marcos, US
- Website: www.playableworlds.com
- Total disclosed funding: $38M
- Latest round: Series B (Apr 19, 2022)
- Investors on record: 7

## About

Playable Worlds, Inc. is a company focused on creating immersive online gaming experiences, particularly through its flagship title, *Stars Reach*, which emphasizes player engagement and virtual land ownership.Founded in 2018 and headquartered in San Marcos, US, Playable Worlds, Inc. develops online games with a strong emphasis on community interaction. The company has received funding through three investment rounds, most recently raising USD 25.00 mn in Series B funding on April 19, 2022, led by Kakao Games with participation from BITKRAFT Ventures, Gaingels, Galaxy, and Lilith Games. CEO Raph Koster has a history in game development and is known for his past involvement in other gaming projects. The total amount raised by the company to date stands at USD 25.00 mn, with a current valuation of USD 117.45 mn.Playable Worlds specializes in creating immersive online gaming experiences, with its flagship product being *Stars Reach*, a massively multiplayer online game (MMO) that launched a successful Kickstarter campaign in March 2025. This game is designed to provide players with a rich, interactive environment where they can own virtual land through a subscription-based Property Pass model. The Property Pass allows players to engage more deeply with the game's ecosystem, enhancing their overall experience. The company aims to appeal to a broad audience by integrating diverse viewpoints in its game development, addressing various player preferences and gaming styles. Playable Worlds primarily targets markets in North America and Europe, focusing on gamers who seek innovative online worlds that offer a blend of social interaction, exploration, and creativity.Playable Worlds generates revenue primarily through its subscription model associated with *Stars Reach*, where players purchase a monthly Property Pass to gain access to land ownership within the game. This model creates a direct-to-consumer transaction structure, enabling the company to monetize its offerings effectively. Additionally, the company may explore partnerships with other gaming platforms or retailers to expand its reach and enhance its revenue streams. The pricing structure for the Property Pass is set to facilitate a steady cash flow, allowing for ongoing game development and community engagement. As the game evolves, Playable Worlds anticipates that its revenue will also benefit from advertising and promotional features within the gaming environment, tailored to enhance user experience without compromising player privacy.Playable Worlds plans to utilize the USD 25.00 mn raised in its recent Series B funding round to expand its team and develop new games. Upcoming product launches include additional features for *Stars Reach* and potentially new titles that cater to a wider gaming audience. The company is targeting expansion into new markets within Asia and Europe by 2025 to capitalize on the growing demand for online gaming. The recent funding will support these initiatives, enabling Playable Worlds to enhance its product offerings and market presence.

## Funding rounds

- Series B, Apr 19, 2022, $25M — Gaingels, BITKRAFT Ventures, Galaxy Asset Management, Lilith Games, Kakao Games
- Series A, Jun 11, 2020, $10M — BITKRAFT Ventures, EOS VC
- Seed, Oct 3, 2019, $2.7M — BITKRAFT Ventures, 1Up Ventures

## Investors

- BITKRAFT Ventures (https://capitalatlas.ai/funds/bitkraft-ventures) — Seed, Series A, Series B
- 1Up Ventures (https://capitalatlas.ai/funds/1up-ventures) — Seed
- EOS VC — Series A
- Gaingels (https://capitalatlas.ai/funds/gaingels) — Series B
- Galaxy Asset Management (https://capitalatlas.ai/funds/galaxy-asset-management) — Series B
- Lilith Games — Series B
- Kakao Games — Series B
