# Jump Ramp Games

Startup profile on Capital Atlas: https://capitalatlas.ai/startups/jump-ramp-games

- Industry: Software
- Headquarters: New York, US
- Website: www.jumprampgames.com
- Total disclosed funding: $10M
- Latest round: Series C (May 27, 2015)
- Investors on record: 12

## About

Jump Ramp Games specializes in developing engaging online gaming applications, primarily focusing on the classic card game Solitaire. Their products are designed for enjoyment and cognitive development across various platforms.Founded in 2011 in New York, US, Jump Ramp Games is a company dedicated to creating online gaming experiences. The firm has conducted 4 investment deals, with the most recent deal occurring on May 27, 2015, when they raised USD 7 mn in Series C funding from investors including Bullpen Capital, KEC Ventures, Karlani Capital, Softbank Capital, and Technicolor Ventures. The total amount raised by the company amounts to USD 7 mn.Jump Ramp Games offers a suite of online gaming applications centered around the classic card game Solitaire, available for free on various platforms such as the App Store, Google Play, and the Amazon Appstore. Launched in 2003, their Solitaire application allows players to choose between drawing one or three cards, promoting an enjoyable and strategic gaming experience. The target audience includes casual gamers of all ages, primarily in North America and Europe, with emphasis on user engagement through an intuitive interface and updates that keep gameplay fresh.The revenue model for Jump Ramp Games relies on in-app advertising and optional premium features within their gaming applications. Revenue is generated from advertisements shown during gameplay, with additional earnings from in-app purchases that enhance the gaming experience. Users can access the basic version of Solitaire for free, with premium upgrades available to improve features or remove ads. The firm's strategy aligns with common practices in the free-to-play mobile gaming sector, focusing on user retention and engagement rather than traditional sales.Following the Series C funding in May 2015, Jump Ramp Games plans to utilize the USD 7 mn raised to further develop their gaming applications and potentially introduce new products. They are exploring expansion into additional markets, particularly targeting regions in Europe and Asia by 2025. The company aims to enhance its gaming offerings and reach a broader audience through strategic development initiatives.

## Funding rounds

- Series C, May 27, 2015, $7M — Softbank Capital, Bullpen Capital, KEC Ventures, Karlani Capital, Technicolor Ventures
- Series B, Oct 23, 2013, $3M — Softbank Capital, ZMC, Bullpen Capital, Eniac Ventures, Social Starts, DCVC, KEC Ventures
- Angel, Oct 1, 2012 — Social Starts
- Seed, Jun 1, 2011 — Softbank Capital, ZMC, Founder Collective, Thrive Capital, LaunchTime

## Investors

- Softbank Capital (https://capitalatlas.ai/funds/softbank-capital) — Seed, Series B, Series C
- ZMC (https://capitalatlas.ai/funds/zmc) — Seed, Series B
- Founder Collective (https://capitalatlas.ai/funds/founder-collective) — Seed
- Thrive Capital (https://capitalatlas.ai/funds/thrive-capital) — Seed
- LaunchTime (https://capitalatlas.ai/funds/launchtime) — Seed
- Social Starts (https://capitalatlas.ai/funds/social-starts) — Angel, Series B
- Bullpen Capital (https://capitalatlas.ai/funds/bullpen-capital) — Series B, Series C
- Eniac Ventures (https://capitalatlas.ai/funds/eniac-ventures) — Series B
- DCVC (https://capitalatlas.ai/funds/dcvc) — Series B
- KEC Ventures (https://capitalatlas.ai/funds/kec-ventures) — Series B, Series C
- Karlani Capital (https://capitalatlas.ai/funds/karlani-capital) — Series C
- Technicolor Ventures (https://capitalatlas.ai/funds/technicolor-ventures) — Series C
