# BigBox VR

Startup profile on Capital Atlas: https://capitalatlas.ai/startups/bigbox-vr

- Industry: Internet
- Headquarters: Seattle, US
- Website: http://www.bigboxvr.com
- Total disclosed funding: $5M
- Latest round: Seed (Nov 8, 2018)
- Investors on record: 3

## About

BigBox VR is a developer focused on creating immersive virtual reality gaming experiences, particularly known for its flagship battle royale game, POPULATION: ONE, which allows players unprecedented freedom and interaction in virtual environments.BigBox VR is a company that specializes in virtual reality gaming, with its headquarters located in Seattle, US. The company was founded by Chia Lee and Gabe Brown. Its latest funding round was a Seed round in which they raised USD 5.00 mn led by Shasta Ventures, with participation from GSR Ventures and Pioneer Square Labs. The total amount raised by the company stands at USD 5.00 mn. The company has not undergone any major pivots in its business strategy since its inception, and there are no known subsidiaries or parent companies associated with it.BigBox VR specializes in the development of immersive virtual reality (VR) gaming experiences, with its flagship product being the battle royale game, POPULATION: ONE. Launched in 2020, this game features a unique Vertical Combat System that allows players to climb, fly, and build within a squad-based environment, providing a level of freedom and interactivity that enhances gameplay. The primary end-users of POPULATION: ONE are gamers seeking a dynamic multiplayer experience, particularly those interested in competitive gaming and social interaction within virtual worlds. The game is marketed toward a global audience, with significant traction in North America and Europe, as well as other regions with a growing interest in VR gaming. By fostering an unparalleled social connection, BigBox VR aims to cater to the evolving demands of the gaming community while pushing the boundaries of VR technology.BigBox VR generates revenue primarily through direct sales of its flagship product, POPULATION: ONE, within digital gaming platforms. The transaction structure is based on direct-to-consumer sales, allowing gamers to purchase the game outright, thus streamlining the buying process. The company may also explore additional revenue streams through downloadable content (DLC) and in-game purchases to enhance user experience and extend player engagement. Pricing strategies include a fixed cost for the initial game purchase, with potential for further monetization through optional expansions or content updates. By focusing on direct sales and potential partnerships with online gaming platforms, BigBox VR is positioned to capitalize on the expanding VR gaming market.While no specific upcoming products have been detailed, BigBox VR is expected to continue enhancing its current offerings and potentially release expansions for POPULATION: ONE. The company may also consider expanding into new markets, particularly regions in Asia where VR gaming is gaining traction. With the recent Seed funding of USD 5.00 mn, BigBox VR will likely invest in product development and marketing strategies to support these initiatives.

## Funding rounds

- Seed, Nov 8, 2018, $5M — Shasta Ventures, GSR Ventures, Pioneer Square Labs

## Investors

- Shasta Ventures (https://capitalatlas.ai/funds/shasta-ventures) — Seed
- GSR Ventures (https://capitalatlas.ai/funds/gsr-ventures) — Seed
- Pioneer Square Labs (https://capitalatlas.ai/funds/pioneer-square-labs) — Seed
